Examining Volatile Keyword with Java Threads
When we declare a field as volatile, the JVM will ensure that changes to volatile variable are seen by all threads in a consistent manner. In addition, to guaranteed visibility to all threads, using volatile keyword also guarantees atomicity for reads and writes of the variable. That is, using it ensures that any write to the variable will be atomic, so no other thread will ever see a partial write. According to the javadocs, “Reads and writes are atomic for all variables declared volatile (including long and double variables)”. The last guarantee that the volatile keyword gives you comes in the form of ordering. That is, the JVM will try to reduce memory consistency errors by ensuring that any writes to the variable will occur before any subsequent reads of the same variable.
Without using the volatile keyword, the data may be cached locally in CPU cache and as a result changes to the variable by another thread may not be seen by all other threads resulting in inconsistent behavior.
When to use Volatile and when not to
Volatile is not a replacement of synchronized keyword in concurrency programming. Volatile keyword is typically in applications when one thread will be making changes to the variables and the others all reading or consumers of the data. If you have multiple threads making changes to the data it will be best to stick with synchronized block or use java.util.concurrent library package.
It is important to note that volatile keyword does not use locking and blocking will not occur as it does with synchronization blocks.
If you do not have a multithreaded application, do not use volatile and you will incur a performance hit when using it as JVM will not be allowed to optimize the data as it sees fit.
Important Points on Volatile Variables
- Volatile variables are not cached in registers or in caches
- Volatile variables are considered lightweight synchronization, but not in anyway meant to replace the synchronized keyword
- Really meant more for one thread making changes to data and all the other threads working as readers
- All read and writes are done in main memory, never done thread-locally
- A good example of using volatile variables are for status flags used in spin loops
- Volatile keyword guarantees visibility and ordering
ThreadVolatileExample.java
package com.avaldes.tutorials; public class ThreadVolatileExample { private static ThreadData data = new ThreadData(); public static void main(String[] args) { System.out.println("Starting all three reader threads.."); for (int i = 1; i<= 3; i++) { Thread t = new Thread(new ReaderThread(data), "ReaderThread_" + i); t.start(); } System.out.println("Waiting 2 secs on main thread..."); try { Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } Thread writer = new Thread(new WriterThread(data), "WriterThread"); writer.start(); } }
ReaderThread.java
package com.avaldes.tutorials; public class ReaderThread implements Runnable { private final ThreadData td; public ReaderThread(ThreadData td) { this.td = td; } public void run() { long myCount = td.getCounter(); while (td.getCounter() < ThreadData.MAX_COUNT) { if (myCount != td.getCounter()) { myCount = td.getCounter(); System.out.format("Thread %s, count is %d...\n", Thread.currentThread().getName(), myCount); } } System.out.println("Exiting run() for " + Thread.currentThread().getName()); } }
WriterThread.java
package com.avaldes.tutorials; public class WriterThread implements Runnable { private final ThreadData td; private long currentCount; public WriterThread(ThreadData td) { this.td = td; } public void run() { currentCount = td.getCounter(); for (int i = 1; i<= 5; i++) { try { ++currentCount; td.setCounter(currentCount); System.out.format("\nThread %s, count is %d...\n", Thread.currentThread().getName(), currentCount); Thread.sleep(500); } catch (InterruptedException e) { e.printStackTrace(); } } } }
ThreadData.java
package com.avaldes.tutorials; public class ThreadData { public final static int MAX_COUNT = 5; private volatile long counter = 0; public long getCounter() { return counter; } public void setCounter(long counter) { this.counter = counter; } }
Output using Volatile Keyword
Starting all three reader threads.. Waiting 2 secs on main thread... Thread ReaderThread_2, count is 1... Thread WriterThread, count is 1... Thread ReaderThread_1, count is 1... Thread ReaderThread_3, count is 1... Thread WriterThread, count is 2... Thread ReaderThread_2, count is 2... Thread ReaderThread_3, count is 2... Thread ReaderThread_1, count is 2... Thread WriterThread, count is 3... Thread ReaderThread_2, count is 3... Thread ReaderThread_1, count is 3... Thread ReaderThread_3, count is 3... Thread WriterThread, count is 4... Thread ReaderThread_1, count is 4... Thread ReaderThread_2, count is 4... Thread ReaderThread_3, count is 4... Thread WriterThread, count is 5... Thread ReaderThread_1, count is 5... Thread ReaderThread_2, count is 5... Thread ReaderThread_3, count is 5... Exiting run() for ReaderThread_2 Exiting run() for ReaderThread_1 Exiting run() for ReaderThread_3
Try it Out and Make changes in ThreadData.java
Now go ahead and remove the volatile keyword from line 5 such that code will look like below example. When you are done with this quick change, rerun the application and see what happens…
package com.avaldes.tutorials; public class ThreadData { public final static int MAX_COUNT = 5; private long counter = 0; public long getCounter() { return counter; } public void setCounter(long counter) { this.counter = counter; } }
Output Without using Volatile Keyword
As you can see in the following execution, when the volatile keyword has been removed from the ThreadData class the ReaderThread class fails to see the latest changes to the counter and as a result we do not see any output from the ReaderThread. Also, as a result of the lack to visibility the ReaderThread does not exit the while loop after WriterThread has completed…. You will need to kill the java process from the command line as the process will go into a busy wait condition and CPU will rise.
Starting all three reader threads.. Waiting 2 secs on main thread... Thread WriterThread, count is 1... Thread WriterThread, count is 2... Thread WriterThread, count is 3... Thread WriterThread, count is 4... Thread WriterThread, count is 5...
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